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 Monomyth Zen's Jtsu List. (Done.)

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zen
Erza Isadora :: S-Ranked
Erza Isadora :: S-Ranked


Posts : 14
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PostSubject: Monomyth Zen's Jtsu List. (Done.)   Mon 24 Oct 2011, 6:36 pm

Elements: [Chakra elements you have]
Main: Dust
Subs: Earth
Subs: Wind
Subs: Fire

Kekkei Genkai: [Dust Release (塵遁, Jinton; Viz "Particle Style") is an advanced nature kekkei tōta, an advanced version of kekkei genkai, which is created by combining the earth, wind, and fire natures. The techniques of this nature initially form as a small three-dimensional object (e.g. a cube, a cone, etc.) composed of chakra that forms between the user's hands. When the technique is released, the form expands and surrounds the target. This element allows the user to manipulate molecules, giving them the ability to disintegrate anything on a molecular level within the boundaries of the three-dimensional form.

Dust Release techniques seem to require a certain amount of time when preparing the three-dimensional object, making it possible to prematurely halt the technique before it is completed, but once it's finished, the technique can be fired with astonishing speed. The hands also play a crucial role in preparation of techniques, interfering with the user's arms can hinder the technique.[1][2] Dust Release techniques also appear to be rather chakra-taxing.[3]

Only two shinobi in existence are capable of utilising this chakra nature: Mū and his student, Ōnoki. ]



Dust Release: Detachment of the Primitive World Technique
The user uses Dust Release to create a structure, with a sphere located at its centre, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverised into minute particles of dust.

The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure. For example, when fabricated in the form of a cube, the structure possesses a relatively small blast radius, minimising the possibility for collateral damage. However, the conical version was inferred to be enough to potentially destroy an entire island.[2] When two similar techniques of approximately equal power collide, the pair merge into a single large spherical explosion; where everything caught within the substantial blast radius is completely pulverised.


Dust Manipulation:
Rank: E-A
Range: Radical Long
Distention: Is able to Manpition his Dust Release, to form all shorts of Attacks, From Attack, To Defense, to Supplement, the big and Larger the Cube, Prism, or Cone, the dangerous the Jutsu.

Summonings: [None Yet]

Weapons: [A Clear Description]

Large Bulk Sword


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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Mon 24 Oct 2011, 6:38 pm

Fire Ninjutsu:


A Rank Jutsu


Arashi no Hinote [Firestorm]
Rank: A
Requirements: Rain of Fire
Description: The user performs the needed handseals, sending katon chakra to their hands and hurling it into the air in the form of two massive fireballs. Upon collision in the air, they turn into several hundred smaller fireballs, covering a massive area.

Katon: Enen no Sonata [Fire Release: Blazing Sonata]
Rank: A
Requirements: None.
Description: This technique was developed by a legendary shinobi, who retired into an occupation as one of the greatest chef's in the land. As the chef's greatest assets were his hands, this technique was devised as a unique style of using ones feet to defend, in a dance like motion. This idea was then improved upon, by focusing chakra into the user’s feet, and then, coupling it with a bit of fire mastery was able to mold the chakra to surround the user’s feet within a controlled fire. Every step fans the fire into the motion's direction, every stomp raises the fires causing it to flare up, every kick sends a penance of fire from the sole, and adding this into a dance causes it to not only defends ones self but by mastering the right steps can make for a very reliable offense.

Katon: Hoheki [Fire Release: Flame Wall]
Rank: A
Requirements: None.
Description: The user summons a flame that comes in between him and his enemy. After stabilized, the user can push the wall at his target.

Katon: Kakiryuu no Jutsu [Fire Dragon Technique]
Rank: A
Requirements: None
Description: After a long series of handseals, a fire will start near the user. From that fire, a fiery dragon will emerge to assault the target. The dragon has enough force behind it to rip through trees, buildings, etc. to reach it's target. Being such a powerful technique, this jutsu consumes quite a bit of chakra from the user.

Katon: Karyuu Endan [Flame Release: Fire Wall Attack]
Rank: A
Requirements: None.
Description: A Katon ninjutsu technique where the ninja inhales deeply, drawing in a full chest of air. They then exhale, producing a very wide stream of flames that approach their target as a huge wall. This technique however uses an extremely large amount of the user's chakra and cannot be used frequently.

Katon: Napa-mu Dageki [Fire Release: Napalm Strike]
Rank: A
Requirements: None
Description: After performing the necessary handseals, the user is able to create to large streams of fire, one from each hand. Each is powerful enough to strike the fire up to fifty feet long, destroying almost anything in its path. Both of these fires are released at the same time so the individual needs to be careful in when choosing its direction.

Katon: Ryuuka no Jutsu [Fire Release: Dragon Fire Technique]
Rank: A
Requirements: None.
Description: This Katon ninjutsu is believed to be the one of the strongest jutsu of the Katon series. This ninjutsu however requires a lot of chakra, concentration, and preparation time. A few diverse hand seals are done, and after gathering all the chakra in his mouth, the ninja will create so much flame that a red-hot fire will light up around them. All that chakra is then converted into fire inside the ninja's mouth, and it is all ejected at once, creating an extremely long blaze of fire, going directly to the opponent. This technique is straight, fast, and strong. It is most likely to be used after the enemy has been immobilized, because with such large amounts of chakra being used, most users simply cannot afford to waste it all by missing.


Onohidama [Massive Fireball]
Rank: A
Requirements: None
Description: The user completes the needed handseals before holding their hands in front of them. A fireball will form between their hands, growing rapidly larger. They can then hurl it outward, at which point it will rapidly expand to its full size, which is roughly 40 feet in diameter. This fire burns very hot and disperses violently upon impact.

Su-pa Nekki [Super Heat]
Rank: A
Requirements: A metal weapon
Description: This jutsu heats up one object hot enough to melt through any material in a single slash. As such, it will go through any indestructible weapon or defense, and will instantly cauterize any flesh it goes through. This jutsu requires no handseals but takes a moment to reach the appropriate temperature.





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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Mon 24 Oct 2011, 6:39 pm

Earth Ninjutsu:


A Rank Jutsu

Doton: Awasekagami [Earth Release: Earth Mirrors]
Rank: A
Requirements: None.
Description: In the first phase of the jutsu, the user create a one sided ‘mirror’ of earth (the entry side is where the user is, and the exit side is where the user sets it to be and the mirror is then used as a portal between the two sides). This ‘mirror’ allows the user to send any physical attack, from the entry ‘mirror’ to the exit ‘mirror’ only on the exit side the attack is copied by earth and that is what hits (the earth can’t be sustained long in this stage.).

In the second phase of the jutsu, the same ‘mirror’ is formed, only this time the attacks can be longer and could still be made by the exit ‘mirror’ (is used for binding and such).

In the third stage of the jutsu, the same ‘mirror’ effect is applied, only it is able to send attacks that are not necessarily physical, such as jutsu. And also this stage, allows real body transfer, meaning it can be used as a teleporting device, or to throw real things from one place to another.

When casting this jutsu, it starts out at phase 1, and the user must maintain it for a full post in order for it to move on to the next phase, and 1 more to move on to the last phase.

Doton: Doryuudan no Jutsu [Earth Release: Earth Dragon Missile]
Rank: A
Requirements: Doton: Doryu Taiga [Earth Release: Earth Flowing River].
Description: A Doton (earth element) ninjutsu technique, used in conjunction with Doton: Doryu Taiga [Earth Release: Earth Flowing River], where the user creates a likeness of a dragon's head out of earth that launches mud balls from its mouth onto the opponent.

Doton: Doryuu Heki [Earth Release: Earth Slide Wall]
Rank: A
Requirements: None.
Description: A Doton (earth element) ninjutsu technique where the ninja "vomits" a wave of mud, which shoots out of their mouth and assumes the form of a solid wall in front of them. It is sturdy enough to dam a river of water, or stop the Suiryuudan no Jutsu [Water Dragon Missile Technique].

Doton: Hasai Kabe[Earth Release: Crushing Walls]
Rank: A
Requirements: None.
Description: The user begins by finishing a long series of handseals. Next, two walls rise at the enemy's side as the user imitates their rising movement with their hands. After that, the user flattens his palms towards each other and then pushes them together as if clapping. Likewise, the walls move at a fast pace to crush the target(s) in-between.

Doton: Ishi no Ude no Jutsu [Earth Release: Stone Arm Technique]
Rank: A
Requirements: None.
Description: This technique allows the user to use the earth in order to increase the range of their arms in a way. The user will place one arm slightly into the earth, and from that point on they can bring forth an arm of stone and earth from anywhere within sight along the ground, and is controlled the same way as the hand in use.

Doton: Iwa no Shougeki [Earth Release: Rock Bombardment]
Rank: A
Requirements: None.
Description: The user has to perform a long chain of handseals first. After that, the user raises his palms up to the sky and at that moment chunks of rock start launching from behind his back and bombarding down upon the opponent.

Harden
Rank: A
Requirements: None
Description: After forming a single snake seal, the user's body hardens to an incredible degree. It allows for great protection against damage, but prevents movement for the time it is sustained. The defense takes damage the longer it is held, leaving it best to be used for a quick last second attack prevention.

Nameoryuu no Jutsu [Earth Dragon Technique]
Rank: A
Requirements: None.
Description: The user initiates with a long sequence of handseals. Afterward, a vortex of mud appears near the user within the ground, and from that port-like gap emerges a grayish brown dragon made of very solid rocks. The dragon assaults the target with force enough to rupture the ground in a large area around where it struck, causing any buildings, trees, of parts of mountains/hills nearby to crumble. It consumes a large amount of chakra in exchange for the high degree of destructive power.

Otenki [Temper]
Rank: A
Requirements: Metal Object
Description: By focusing a large amount of earth chakra into a metal object, they are capable of tempering it to a near indestructable level for the next five posts. While this can be used on an offensive weapon, it would not provide much more use, other than being able to parry a Wind blade.

Ouchi no Ta-ru [Tar Pit]
Rank: A
Requirements: None
Description:The user, after doing many hand seals, smacks the ground in front of them to turn the earth in the surrounding area into a giant pit of tar to stop the foe from running. This jutsu can not be walked on with Suimen Hokou no Gyou. Anything that steps in this sinks to their waist, regardless of size.


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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Mon 24 Oct 2011, 6:40 pm

Wind Ninjutsu:

A Rank Jutsu

Fuuton: Ichi Motte Sono Kaze [Wind Release: One With the Wind]
Rank: A
Requirements: None.
Description: This jutsu allows the user to blend in with the wind. This won't make in entirely invisible, but just a bit blurry. The user will also be able to move at a faster rate than normal.

Fuuton: Fuujourui [Wind Release: Wind Fortress]
Rank: A
Requirements: None
Description: A technique using chakra to engulf the user’s body in wind, deflecting physical attacks and certain elemental attacks will be bounced as well. The downside of this jutsu is that it uses immense amounts of chakra.

Fuuton: Kaze no A-ma- no Jutsu [Wind Release: Wind Armor]
Rank: A
Requirements: None
Description: While using this technique, the user's body is coated by a form of wind, and basically uses it to make the body lighter making it capable of faster movements and actions. As a side effect, the body is that much more vulnerable to being blown or forced back from an attack or something with forceful power.

Fuuton: Kaze no Yaiba [Wind Release: Wind Blade]
Rank: A
Requirements: None.
Description: A ninjutsu technique where the ninja creates a whirlwind blade around their arm with chakra. The blade slices through almost anything and cannot be easily blocked, as it is said that "nothing can stop a blade of wind." This would mean that even weapon labeled as indestructible or unbreakable would easily be sliced through by this move. This technique does not require hand seals, but it takes a moment for the blade to form.

Fuuton: Mujuuryou no Kiten [Wind Release: Zero Gravity Point]
Rank: A
Requirements: None
Description: A wind technique that allows the user to make a target ‘lose’ their gravity and place them in a zero gravity and zero friction zone, meaning the target loses any normal ability he has to react, such as dodging, countering… etc. This jutsu uses a high concentration of air and wind under a target to counter his weight.

Kazeryuu no Jutsu [Wind Dragon Technique]
Rank: A
Requirements: None.
Description: Through a long series of handseals, the user calls upon a a vortex portal at their side. From that emerges a wind dragon that has a body of a spinning tornado. The dragon is bound at its origin to the portal but can extend out to be long enough for a wide battlefield. The dragon also has the power to blow away most obstacles, or to cut them apart if they are unwilling to be moved.

Fuuton: Raputa- no Mureboukou [Wind Release: Raptor Swarm Assault]
Rank: A
Requirements: None.
Description: The user finishes his very long series of handseals first. Afterward, the user faces his opponent with his palms, and then he blows a wind stream from his mouth, in addition to an enhancement current from his palms. As the Fuuton enhanced flow of wind surrounds the opponent, it turns into multiple light-green raptor birds of wind and then darts through the air slashing the opponent with their sharp wing attacks.

Fuuton: Tatsu no Ooshigoto [Wind Release: Dragon's Big Job]
Rank: A
Requirements: Wind-creating Weapon.
Description: The user will use his weapon to create a mild current of summoning directing the sky, causing the sky to grow dark and stormy. These clouds will create a cutting tornado that will drop down on top of the target. This jutsu does not require the use of handseals, but does require an exaggerated swing of the fuuton-tuned weapon.


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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Mon 24 Oct 2011, 6:47 pm

None Element Ninjutsu:
E/D Rank Jutsu

Hakken no Jutsu [Detection Technique]
Rank: D
Requirements: None.
Description: The user pumps chakra into his nose to significantly increase his smelling capabilities.


Hiru Bansho: Boka no Jutsu [Leech All Creation: Attack Prevention Technique]
Rank: B
Requirements: None.
Description: The user performs a few hand seals and then touches a nearby object. Their body seems to be swallowed by the object as they "merge" with it, allowing them to travel through the object and come out of it at a different point. While the user is merged with the object they can't be detected using sound, smell, or normal sight, but they also can't attack, and their resistance to damage drastically drops. Obviously, if the user is submerged, he can't use any senses himself that would be logically impossible. (Ex. You can't see the outside world if your eyes are inside a rock)

Kebari Senbon [Thousand Hair Needles]
Rank: B
Requirements: Long hair.
Description: The user will harden his hair and launch it towards his opponent as a torrent of needles.

Doku Kiri [Poison Mist]
Rank: B
Requirements: Gaseous Poison.
Description: This ninjutsu technique creates a cloud of poisonous gas that erupts from the user's mouth in a stream. The cloud clears a distance between the user and their enemy, as not to capture the user themselves within its area of effect.




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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Mon 24 Oct 2011, 6:54 pm

Genjutsu/Kai:


Genjutsu Kai [Genjutsu Release]
Rank: C (Basic)
Requirements: Learned From A Genin Sensei.
Description: The user places their palms together and forms a single hand seal, after which they yell “Kai” or “Release”. This can be used on the user, or others (though for others they also need to touch the person), canceling the genjutsu that they are in. However, not all genjutsu can be kai’d out of.

Shukketsu Tsukimono [Bleeding curse]
Rank: A
Requirement: None
Description: Bleeding curse is mainly used for torture and interrogation, as it induces a great deal of pain and usually also horror. This genjutsu makes the opponent see and feel like many wounds would open all over his or her body and they all started bleeding severely. The illusion of bleeding can also be targeted to a single spot on the body. The wounds will bleed for sometime then close up, only to reopen again repeating the pain several times.
Post Duration: 3 Posts

Taaijutsu:


Isshi Resshin [One-fingered Earthquake]
Rank: A
Requirements: None.
Description: A taijutsu technique that only the strongest ninjas can accomplish. With just one finger, the ninja can merely tap the ground and create an enormous split in the earth before them. Of course, with this strength, one finger could do more to the enemy directly, but this incorporates physical power and range into an attack.

Rejingu Fesuto [Raging Fist]
Rank: A
Requirements: None.
Description: The user will proceed to punch the enemy in the face keeping his fist in contact with his opponents face. He will then run forward basically dragging the opponent with him and finally press the opponent into the ground causing mass damage.

Shushi Oshi: [Finger Pressure]
Rank: A
Requirement: None
Description: The user turns his hand palm up and using the thumb and middle finger he brings them together and then releases it as if flicking a bug. When that is done an enormous wave shoots forth enough to knock the opponent a few feet away. This can be dangerous if the finger is in contact with the opponent.

Tsutenkyaku [Painful Sky Leg]
Rank: A
Requirements: None.
Description: This is basically just a kick down from the air, where the user (if gifted with an amazing amount of strength) uses their power to create an earthquake like effect and massive destruction to the surrounding area.

Medical Jutsu:
Chakra Sona [Chakra Sonar]
Rank: D
Requirements: None.
Description: This jutsu is used to allow a user to “see” inside a patients body. By gathering a small amount of chakra into one hand and then releasing it, the user is able to create a mental map of the organs, bones and any other object inside the body. The user may be able to detect any internal injuries, foreign objects and other abnormalities. Mostly used when cutting open the body would be dangerous, such as the brain or other frail organs, or when there isn’t enough time to cut open the body.


B Rank Jutsus

Chintsuuzai no Jutsu [Painkilling Technique]
Rank: B
Requirement: None.
Description: This jutsu requires intense chakra control, since the basic function if shutting down the nerve functions in a given area. After a small amount of handseals, the user places their hand over an area that is in severe pain, and transfer their chakra to shut down the signal coming from the wounded area to the brain. Thus rendering the area 'painless' to work with.

Chiyute no Jutsu [Healing Hands Technique]
Rank: B
Requirements: None.
Description: A ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can instantly repair physical damage done to another person or themselves.

Kaizo-Gao no Jutsu [Face Remodeling Technique]
Rank: B
Requirements: None.
Description: This technique takes a long time to achieve because it's an actual operation. It allows the user to change the facial elements of a human being, be it a dead person for any reason or a living one for their own convenient like fixing deformity.

Masuizai no Jutsu [Anesthetic Technique]
Rank: B
Requiremet: None.
Description: This jutsu doesn't require handseals, and is usually used for reasons out of battle to sedate a patient. The user first coats their palm in chakra and places their hand over the face of their patient, and chakra is transferred slowly from one to the other. Rendering the patient into a vegetative state, conscious and still alive for 5 posts. Unless a pain killer is used, the patient will wake up from sharp pains.

Shikon no Jutsu [Dead Soul Technique]
Rank: B
Requirement: Dead body.
Description: A Ninjutsu technique where the ninja uses their chakra to temporarily bring life back into the hearts of the deceased, creating the illusion that they are still alive while controlling their bodies like puppets. An excellent jutsu when used as a distraction, and with the proper skills, it can make for an incredible escape plan.

Senjou Nui no Jutsu [Field Stitching Technique]
Rank: B
Requirements: None.
Description: This jutsu is used to re-attach lost limbs and appendages on the battlefield. The shinobi concentrates chakra to their fingertips and then carefully run one or two fingers over the severed region, with the removed part being pressed as tightly against the body as possible. It should be noted, however, that this is not a permanent re-attachment. Severed body parts are simply held in place by relatively weak scar tissue that can tear quite easily. As such, this jutsu is primarily used to re-attach the limb to prevent it from being lost while the injured person is sent to a proper medical facility.

Seizetsu Saihaichi no Jutsu [Gruesome Disfigurement Technique]
Rank: B
Requirements: Unconscious Body
Description: This allows the user to change the anatomy of an incapacitated person or dead body to be (gruesomely) disfigured. Although this is usually temporary and easily reversed, it is incredibly useful for missions that require a disguise at short notice.

A Rank Jutsus

Chakra no Mesu [Chakra Scalpel]
Rank: A
Requirements: None.
Description: This ninjutsu technique is used primarily for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on.

Dokunuki no Jutsu [Poison Extraction Technique]
Rank: A
Requirements: None.
Description: A jutsu used to remove the poison from an infected victim. This is a very hard technique to perform and requires precise chakra concentration and control. Moreover, in most cases the victim will still need an antidote after this, since removing the whole amount of poison is highly difficult.

Saisei no Saibou [Cell Regeneration]
Rank: A (Kinjutsu)
Requirement: None.
Description: A Ninjutsu technique where the ninja focuses all of their chakra into one part of their body just before an attack. The moment that attack connects, the chakra activates the natural regeneration of the body's cellular makeup, repairing the damage done by an attack the moment after it is done. An extremely powerful jutsu, it uses all of the ninja's chakra and stamina. Even though this jutsu can save the user from death, they will certainly not able to continue a battle in this condition.

Satsugaite no Jutsu [Killing Hands Technique]
Rank: A (Kinjutsu)
Requirements: None.
Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of killing chakra, which is the complete opposite of the Chiyute no Jutsu [Healing Hands Technique]. Through concentrating their chakra in a manner opposing the Chiyute, instead of rebuilding and restoring another person's cells, this jutsu intends to destroy and unravel another person's cells.

Ranshinsho [Important Body Points Disturbance]
Rank: A
Requirements: None.
Description: By attacking the base of the brain stem with chakra converted to electricity, The user is able to flip the brain's movement signals to the arms and legs. For example, if one tried to move their right arm, their left leg would move in the way they wanted their right arm to move.

Eda Kousei no Jutsu [Limb Recreation Technique]
Rank: A
Requirements: A limb of relatively good condition.
Description: Only able to be performed by elite medical-nin, this jutsu allows the user to attach a new limb to a patient that has lost an arm, leg, toe, etc. Only performable in a relatively safe environment, this technique allows the user to manipulate the cells in the limb, re-create them and attach it to the patient without any chance of cellular rejection.

Kishou Tensi [One's Life Ressurrection] (Forbidden)
Rank: S
Requirements: None.
Description: With this technique, the user can transfer their life in exchange for one who is already dead. This technique thereby allows the user to save the life of those too badly damaged for typically medical treatment jutsu like Chiyute no Jutsu. If the target of the jutsu is not dead, the user will not transfer all their life essence in exchange. Thus allowing them to barely live, and stabilize the gravely injured recipient

Other:


Kage Bunshin no Jutsu [Shadow Clone Technique]
Rank: B (Kinjutsu)
Requirements: None.
Description: Being a forbidden and advanced ninjutsu, only a few people know this technique perfectly. It is similar to Bunshin no Jutsu since the main function is to create clones. However, Kage Bunshin no Jutsu doesn't create mere illusion clones. This jutsu can create clones that are real, and can deal physical damage, as well as take a portion of the users chakra into themselves. The amount of chakra is always a direct split of the users remaining chakra, spread evenly amongst the created clones. These clones are identical to the user and even maintain their own chakra circulatory system. They are capable of bleeding and disappear after being struck or on the users command. Upon dispersal, the memories and acquired knowledge of the clone will return to the original users body; these memories increase in clarity as the users rank increases, with perfect memory retention only possible as an Elite Jounin. This technique does not cut down on the amount of training required and in no way affects training costs.

Chakra Kyuin no Jutsu [Chakra Absorption Technique]
Rank: B (Special Ability)
Requirements: None.
The user is able to absorb the physical and spiritual chakra energy of the opponent into himself. This technique can be used for both offensive and defensive purposes. The user doesn't have to actually touch the opponent, since it is also possible to use it through other media

Nan no Kaizo [Soft Physique Modification]
Rank: B (Special Ability)
Requirements: None.
Originally developed for spying activities, this technique can be done after some surgery and actual body modification. The user can then stretch and twist any parts of their body at any angle, elongating and allowing themselves to coil around their opponent, surprising them. This can also be used to make the user's body more malleable and snakelike.

Shushagan no Jutsu [Vanishing Facial Copy Technique]
Rank: B
Requirements: Dead Body.
Description: This jutsu allows the user to copy the face of another person, effectively impersonating the said person. The target of this Jutsu also loses their face, as if it was dissolved clean off their head.

A Rank Jutsus

Kage Bunshin Tai no Bakuhatsu [Exploding Shadow Clone Body]
Rank: A (Kinjutsu)
Requirements: None.
Description: A ninjutsu technique similar to the Kage Bunshin no Jutsu [Shadow Clone Technique] but where the ninja creates a suicidal Kage Bunshin [shadow clone] instead. After creating it, the ninja can cause the clone to remotely detonate and explode in combat, taking anyone or anything immediately surrounding it out.

Kyoudou Chisso Houwa [Nitrogen Joint Saturation]
Rank: A (Kinjutsu)
Requirements: None.
Element: Fuuton
Description: Using this jutsu a user is capable of forcing nitrogen to hifgh concentrations around the joints of the person using this jutsu. Using the new literal "cushion of air", the person is able to be much more flexible than the human body would ever permit.

The jutsu causes immense pain to the user for as long as it is in use, and causes significant damage to the joints of the caster who uses this jutsu. Physical Damage is proportional to the effect the jutsu had on that part of the body. To "release" this jutsu it has to be done when the suer is in a state where nothing iss under the "normal" limits of the body. It is a slow process and during which no action can be undertaken.

Shuriken Kage Bunshin no Jutsu [Shuriken Shadow Clone Technique]
Rank: A (Kinjutsu)
Requirement: Kage Bunshin no Jutsu [Shadow Clone Technique].
Description: Like the, this Ninjutsu technique requires a base from which to clone. Therefore, the ninja performing this throws a single shuriken at their enemy, and then performs the jutsu, creating one or many more shadow shuriken, which will then continue the path of the original shuriken. This is a devastating technique which leaves the opponent only a narrow possibility to block or evade.

Musaboru Kuu [Devour]
Rank: A rank
Requirements: A living body of equivalent or higher rank
Description: The user simply eats another body, healing their own body in every way, from chakra supply to mortal wounds. The body must be either alive or freshly killed (Within a couple hours).


Sig ante Jutsu:

Rasengan



Last edited by zen on Fri 28 Oct 2011, 5:18 pm; edited 3 times in total
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Aris
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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Tue 25 Oct 2011, 7:16 pm

Approval granted unless otherwise stated

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Agito Shuryu

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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Tue 25 Oct 2011, 7:31 pm

Remove all the Lava Techniques you dont have lava release

One's Life Ressurrection] - S rank Bump it

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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Wed 26 Oct 2011, 12:34 pm

DOned changed. IS it ready for approval.
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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Wed 26 Oct 2011, 6:36 pm

thers also a jutsu limit in place now in starting jutsu/limits you can only have 65 jutsu including 5 S ranks please change then bumb for review

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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Fri 28 Oct 2011, 5:21 pm

Zen's is now Done, Can you check and bump.
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PostSubject: Re: Monomyth Zen's Jtsu List. (Done.)   Fri 28 Oct 2011, 5:22 pm

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