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 Makai's Summons

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Makai Kasai



Posts : 34
Join date : 2010-01-12

PostSubject: Makai's Summons   Wed 28 Sep 2011, 11:50 pm

Name:Kuchiyose no Jutsu - Shadowkhan
Rank: C
Type: Ninjutsu
Range:-
Element:None
Handseals:
Ninja Tribe : Boar → Dog → Bird → Monkey → Ram → Rat
Bat Tribe -:Boar → Dog → Bird → Monkey → Ram → Bird
Razor Tribe : Boar → Dog → Bird → Monkey → Ram → Monkey
Crab Tribe : Boar → Dog → Bird → Monkey → Ram → Boar
Squid Tribe : Boar → Dog → Bird → Monkey → Ram → Hare
Samurai Tribe: Boar → Dog → Bird → Monkey → Ram → Dragon
Sumo Tribe : Boar → Dog → Bird → Monkey → Ram → Ox
Description:The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or other things across long distances instantly.

One method involves just hand seals and blood. With this, before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract can come in the form of a scroll or a tattoo, which is signed in the contractor's own blood and once signed is valid even after the contractors death. After this, they need only perform the hand seals, offer an additional donation of blood (biting the summoner's finger being the most common way to obtain blood), and use the same hand they signed the contract with to summon the creature.The amount of chakra used during the summoning determines how big the summoned creature can be. In the anime, it was shown that if a user attempts to summon an animal without first signing a contract, the user will be teleported to the home of the animal they have a natural affinity for.

The Shadowkhan contract to summon each tribe requires a different hand seal at the end of the normal hand seals used for summoning, this is used to summon the tribe the user wants.

================

Shadowkhan

The Shadowkhan are groups, or "Tribes" of ninja-like Shadow spirit warriors. While some are reminiscent of Ninja's most simply look like creatures wearing black suits. The Shadowkhan once they have formed a pact with a new summoner may only be summoned by thet summoner and those of his or her choosing. The Shadowkhan are able to manipulate the surrounding shadows to what has been labelled as Yamiton or Darkness Release by members of the Tribes.

Name:Ninja Shadowkhan Clan
Rank:B
Race: Shadowkhan - Ninja Tribe
Appearance:
Spoiler:
 
Size: 5'6' foot
Element(s): Shadow Manipulation + katon
Info The Ninja Shadowkhan are one of the nine tribes of shadowkhan that are able to be summoned by those wielding the Yamiton element. They have Japanese ninja stars they commonly throw and seem to be the most versatile of the Shadowkhan. Their outfits possess capes that allow them to glide for a brief amount of time

Jutsu

Spoiler:
 

Name: Razor Shadowkhan Clan
Rank: A
Race: Shadowkhan - Razor Tribe
Appearance:
Spoiler:
 
Size: 6 foot
Element(s): Yamiton
InfoThese Shadowkhan are the second variety of the Shadowkhan tribes. They have long, sharp fingers like knives, and their legs are pointed. They are faster than other Shadowkhan as well.
Jutsu

Spoiler:
 

Name: Bat Shadowkhan
Rank:B
Race:Shadowkahn - Bat tribe
Appearance:
Spoiler:
 
Size: 5'8 foot
Element(s): Yamiton and Futon
InfoThese are the only Shadowkhan capable of flight and can also fire beams of yamiton energy from their hands, which act as lasers or like rope

Jutsu

Spoiler:
 

Name: Sumo Shadowkhan
Rank:A
Race: Shadowkhan - Sumo Tribe
Appearance:
Spoiler:
 
Size: 7 foot
Weight: over 200kg
Element(s): Yamiton
Info The Sumo Shadowkhan are the strongest of the Shadowkhan able to create giant craters with a single bunch.
Jutsu

Spoiler:
 

Name: Samurai Shadowkhan
Rank:S
Race: Shadowkhan - Samurai Tribe
Appearance:
Spoiler:
 
Size: 6 foot+
Element(s): Yamiton, Katon, Raiton and Futon
InfoThese Shadowkhan look as if they are encased in Samurai armor. This makes them quite durable and hard to defeat. They also wield shadow swords that can cut through anything. These are the most powerful of the Shadowkhan
Jutsu

Spoiler:
 

Name: Squid Shadowkhan
Rank:A
Race: Shadowkhan - Squid Tribe
Appearance:
Spoiler:
 
Size: 4 foot to 5'5 foot
Element(s): Yamiton
InfoThese Shadowkhan are the scariest in appearance. They are very stretchy snakelike Shadowkhan, usually extending their arms out, they are also able to become intangible. They also have many eyes and a fang-filled mouth.
Jutsu

Spoiler:
 

Name:Crab Shadowkhan
Rank:S
Race: Shadowkhan - Crab Tribe
Appearance:
Spoiler:
 
Size: 6 Foot +
Weight: Depends on the Shadowkhan
Element(s):Yamiton
Info The Crab Shadowkhan are the second strongest of the Shadowkhan tribes. These shadowkhan have a right arm crab like claw and a left arm stabbing claw
Jutsu

Spoiler:
 

Name: Shadow Eater Shadowkhan
Rank:A
Race: Shadowkhan - Shadow Eater Tribe
Appearance:
Spoiler:
 
Size: 1 foot
Element(s):Yamiton
InfoThese Shadowkhan are the smallest of all, looking like little sharks on legs. They seem rather pathetic, that is, until they begin eating their victim's shadow, causing them to grow progressively in size. These are the only Shadowkhan without eyes.
Jutsu

Spoiler:
 

Name:Mantis Shadowkhan
Rank:A
Race:Shadowkhan - Mantis Tribe
Personality:None
Appearance:
Spoiler:
 
Size: 6 foot to 7 foot
Weight:Depends on the Shadowkhan
Element(s): Yamiton + Katon + Futon
Info
These Shadowkhan have mantis-like arms and four legs. Although, these claws are rather fast and have powerful piercing and cutting abilities. The mantis Shadowkhan are able to launch streams of fire from their mouths or swing their claws to create crescent shaped wind blades.
Jutsu

Spoiler:
 


Last edited by Makai Kasai on Wed 05 Oct 2011, 11:12 pm; edited 2 times in total
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Aris
Erza Isadora :: Leader
Erza Isadora :: Leader


Female Posts : 1081
Join date : 2009-07-31

PostSubject: Re: Makai's Summons   Wed 05 Oct 2011, 6:36 am

I'd like Shadowkhan to require much chakra to summon. I don't like the fact that all of these powerful shadow things can just be summoned willy~nilly

Ninja Shadowkhan;

Quote :
Name: Kage Bunshin no Jutsu
Rank: B
Type: Ninjutsu
Hand Seals: None
Element: None
Description:Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.

A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. Any extra chakra the clone has when it disperses is also returned to the original.

It's also useful for training purposes, since the total amount of experience the user gains is multiplied by the total number of clones being used to train. For example, if a user creates one shadow clone and trains together with this clone for 1 hour, then dispels the clone, the user gains 2 hours of training in 1 hour by adding the hours of clone and the user together.
No. Just no. This is already a really strong summon, I refuse to let it know Shadow Clone.

Razor Shadowkhan;

It looks fine. I'd still like a more complicated way of summoning it, because it's sorta strong bruh.

Bat Shadowkhans;

Quote :
Name: Fūton: Atsugai (Wind Release: Pressure Damage)
Rank: B
Type: Ninjutsu
Range: 0-10m+
Element: Futon
Handseals: Ram
Description:
powerful wind technique which is released by Kakuzu's wind-element mask. A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet.

If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings.

This technique can be combined with the Fire Release: Intelligent Hard Work, to increase the flame's potency in a great scale, causing a massive fire-storm.
Please remove the Cannon reference.

I actually do not approve of most of the wind jutsus in here because they seem too powerful for a summon. However, if you make it a really complicated or rare summon I may or may not let it slide.

Sumo Shadowkhan;

I kind of dislike the fact that they're that powerful.

Mantis Shadowkhan;

Quote :
Name: Fūton: Atsugai (Wind Release: Pressure Damage)
Rank: B
Type: Ninjutsu
Range: 0-10m+
Element: Futon
Handseals:
Description:
powerful wind technique which is released by Kakuzu's wind-element mask. A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet.

If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings.

This technique can be combined with the Fire Release: Intelligent Hard Work, to increase the flame's potency in a great scale, causing a massive fire-storm.

For Mantis Shadowkhan, I'm gonna say no to this jutsu. I think with as powerful as they already are, they should only know 1 element. This requires another element. No.

Again, there needs to be MUCH more requirement in order to summon any of these things.


AHHHHHHHHHHH I NEED HELP FROM ANOTHER ADMIN D; Too many Shadowkhan

_________________
Strawberry Fields Forever
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Makai Kasai



Posts : 34
Join date : 2010-01-12

PostSubject: Re: Makai's Summons   Wed 05 Oct 2011, 6:44 am

1) Why would they need a more complicated way to summoning them? Its like any other summon. They may be from different tribes but their the same race. its like with the other summons eg the toads. Different sized toads the bigger the stronger. Here they just look different. The higher rank the summon is the more chakra it would require it would be the same with most summons, excpet most summons the higher the rank they are the larger they area.

2) Also the Mantis tribe don't really know alot of jutsu besides the yamiton travels ones and the three attacks I had given them. And as powerful as they are? How so? Removed the Pressure Damage too

The wind jutsu for the bat tribe are all canon ones. Fixed the pressure damage as well

The Sumo's may be strong but there incredibly slow. If you want I can add in that there only as fast as a Genin.
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Makai Kasai



Posts : 34
Join date : 2010-01-12

PostSubject: Re: Makai's Summons   Tue 25 Oct 2011, 7:06 pm

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